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Jolly

36 Game Reviews

11 w/ Responses

Review.

Pros:
First of all, I have to say, I love the choice of music that you put in the music app. I personally love the music from the first Sims game. The music after the first Sims game is, sadly, mediocre.

I love that you actually decided to include Newgrounds feature in Safari. That's a very nice feature that honestly didn't have to be included to make this good.

Cons/Recommendations:
On safari, on the information page of Newgrounds, "ion" is covering up the words partially. That looks really bad, and it seems like it's a really hard mistake to make.

In the music app, I think the current song playing should automatically stop playing so it doesn't have 2-4 songs playing at the same time. It sounds terrible.

Another thing is, when you exit the app it no longer shows what song you have playing unless you remember exactly which song you clicked on. There should be some sort of indication when you go back to the screen. It would also be really nice if it told you the title of each song.

This flash is a mixture of serious stuff and then joking stuff. For example the calculator, mail, and contacts are suppose to be sort of funny. Then safari, music, and notes actually work quite well. I don't like that. It's okay to add a bit of humour into the game, for example the the message on the music app, but I think every app should either function properly or not. If you wanted, it wouldn't be too hard to make YouTube, music, and notes funny. It also wouldn't be very hard to make the calculator, the clock contacts, and mail have at least some functionality. You could even get some funny emails if mail functioned properly, and that could be some of the little bits of humour thrown into the game.

The calendar text is selectable, and I could be wrong, but I think that's preventing you from clicking on the button. Because I can't be entirely sure it would be easy to just prevent it from happening, I won't count off at all for this.

I think rather than the iPod being on a plain, boring-ish, background it could be either on a desk or being held in someones hand.

If you go to the notes app, a white box appears at the top of the screen.

Review.

Pros:
It's not bad. Most of the cursors in the game are quite good. The space ship was by far the best cursor out of them all.

The sound effects was a really nice edition. Rather than just music, which is what most of these cursor games that I've played so far have had. I like how when you move the space ship the sound changes as if it were real. That's another really nice feature. I assumed the sound would stay the same no matter where the ship was on the screen.

Most of the cursors were a lot better than any in any other game, if I remember correctly. It's been several years since I've played any other cursors, but from what I remember they were mostly really lame effects that would probably be quite easy to make.

Cons:
The stars on the space ship cause it too lag a bit. I don't see the point in increasing the amount of stars the longer you're using that cursor. I thought the amount of stars at the very beginning of it was just enough.

I don't think there was enough cursors. There were really only 8 cursors in the whole entire game, 2 more if you count the text cursor at the beginning and the additional cursor one near the end. . Most of these have 5-10 times more than that.

Review

Pros:
To be completely honest, I went into this game not expecting much. The title, or anything else about this game sounded appealing to me from the beginning. The only reason I began playing it is because the medals seemed like they wouldn't be too difficult to get.

I was wrong. This is probably one of the top flash games I've ever played, if not the best. Every single character had a really interesting backstory. One of the reasons this game took 18 months to create is probably because of all of the awesome bonus features added to it, such as the books, Student database, etc.

The additional outfits were great. Although, I ended up wearing the default school uniform throughout most of the game. I liked all of the outfits, but I think a few more casual outfits, such as the uniform and posh outfit, would be a nice addition to the game.

Every single room on this game is redesigned wonderfully. Most of them are barely used, except to hold a piggymon card or talk to a single character, yet they're designed equally as well as every other room on the game.

Cons:
This game doesn't have any cons big enough to make me not give it a 10. Every game has cons, and this one is no exception, even if all of the cons that it has are easy to ignore. (It's also a lot easier to point out cons than it is to point out pros)

There's no description of what the camera filters do. I assumed it added filters to the game to make it look differently, but none of them appeared to change anything at all. Is it broken, or am I missing something?

It'd be really nice if, instead of being forced to leave through the window you entered the school in at night, you could exit through any of the other doors. It was sort of annoying being forced to run to the opposite side of the building just to exit.

If you press the space key rapidly, it allows you to sit in a seat that's already occupied by a teacher/student.

This is the most minor complaint I have out of all, but it's somewhat annoying how the resume button is on the bottom of the pause menu rather than the top, which is how it typically would be in most games.

Several rooms lagged really badly. More specfically, the cafeteria/dining room. It seems like it wouldn't be too difficult to fix the lag in those rooms. Just remove the fans in them and make it so there's less students in those rooms.

The double speed option is a fantastic feature, but I think it should be enabled by default. The default speed seemed a bit too slow for the size of the map.

Additional Comments/questions:

I can't wait until Part 2 comes out. I hope it, like you said, only takes a month to be released. Will it have medals as well and will it be a long full game and not just a short sequal? Also, do you plan on creating more than just two parts?

Are there going to be completely new areas in part 2? Not just new rooms, but will there be a completely new part of the map?

GP-studios responds:

Lots of questions!?!?

1. I'll check the camera filters and check they are working.
2. After you break into the school and into the staff room, there is a key on the table which can then let you in and out of any door in the main school at night.
3. Chair bug is something we've not been able to fix yet.
4. We're working on the lag, but it is much better than it was.

5. Wasted Youth, Part 2 will be the final part of this story. The map will be the same, but but a couple new rooms will be available, and there will be a new area.
The game will be as long if not longer, because there will be much more extra stuff to do besides the main story missions.
It's possible we could revisit the game in the future if people really want us to, but we'll be moving on to Bunny Invasion 3 once Part 2 is done.

Review.

Not bad. There's a fairly wide variety of things to upgrade and a lot of objectives to achieve. The art style was quite nice as well, I especially liked the background art. The cannon upgrades, for the most part, looked really bad ass. "Bazuka", "Cannon", and "Dad Advance" looked really out of place though.

There were several typos that I noticed. The first one I noticed was when you collect coins and on the achievement page it had the dollar sign after the number when it's suppose to be the other way around. The second one I noticed was on the upgrade screen, the very last section has the word Energy spelled incorrectly as "Entergy".

Overall it was an okay game. It could use a few improvements, such as the typos it has, but other than that there's not very many cons. In my opinion it wasn't that fun, but I don't really like toss games.

Review.

Pros:
None.

Cons:
The lack of transparency is a big thing. It looks terrible, and if you download the trial version of Photoshop, you could easily remove the white behind Vegata.

You pick up everything with Vegata's torso. Why is that? You should pick it up when you make any contact. It shouldn't just be the torso.

If your hair even touches the top of the screen, you lose. There's sometimes Dragonballs that require that your hair nearly touch the top of the screen, and that's really unfair. It's the same when it comes to the bottom of the screen, you occasionally have to go off screen to collect a dragon ball.

After you remove the white background from behind Vegeta (which is a must) you really need to add a background. Honestly, it's very boring collecting dragon balls on a boring plain white screen. Adding just a background wouldn't change that very much, but it would help.

Occasionlly the game doesn't start correctly. The first time I started playing, the music didn't even start playing. I won't count off, because restarting it fixed it, I just thought I'd mention it because if it is something you know to fix it.

Review.

Pros:
It was actually rather fun. It's a very simple concept, yet it's terribly addicting. Just trying to get the high score (Which I did get) was really fun.

Cons/Recommendations:
The art isn't very good. Most of it is the green gradient that is on the color picker in flash. I think it would have looked better if there was more solid colors, honestly. If you made the bricks/stone wall either Grey or dark red it would have looked quite good.

I encountered a glitch, although I'm not quite sure how I did it. I grabbed the ball and bounced it and it went near the top of the screen and continued bouncing. It slowed down, so it would be a very slow way to get a high score, but a really high score could still be obtained by doing it.

I think your score should go up every time it bounces off a wall, and it continues going up until it completely stops. That would make the game a lot more fun in my opinion.

Review.

Pros:
It's goods and somewhat fun. I like the feature to turn on/off passing through walls, and I've never seen it in another snake game before this one.

Cons/Recommendations:
There's not enough difficulty settings. Your choices are basically super slow or super fast, nothing in between. I think a somewhat faster version of the lowest difficulty would be perfect.

After you die, you have to click the screen to start over.. The problem with that is that you often click and it selects a difficulty.. I think it should say something along the lines of "You lose" and then have a Replay button so you don't have to choose your settings again, which was also a major annoyance.

Review.

Pros:
Not much to say here, unfortunately. I guess it would be a pro that it works.

Cons/Recommendations:
The first thing I noticed is a problem with the play button and where it's located. Unless you click in the center of it, you lose as soon as you start playing. Normally this wouldn't be a problem, because you would usually click in the center of the button, but I didn't. All you have to do to fix this problem is simply make the starting area a bit larger.

I won't count off for this, because almost every maze game has this problem, but if you right click you can easily get through the whole game with ease. There's ways to make it so when you right click you automatically lose, although I'm not sure how to do it, so don't ask me.

You can also do the same thing by holding the left click button and dragging it to the win zone. Again, there's ways to disable it, but I don't know how to do them.

The level design is terrible. I know I brought up the fact that you can cheat, but it's really not necessary as the levels are so easy you have no reason to cheat. Make it so there's really tight areas where you have to go in a nearly completely straight line to make it pass.

Another thing about the level design is there's a lot of pointless areas. On the second level, why would you ever want to go to the bottom area? It's completely pointless and it appears to just be there to take up space.

On the third level, there's a pointless loop. There's no reason at all for it to be, so why did you put it there? Don't put these pointless areas. Instead, take up room by making really hard obstacles that are hard to get by. Maybe you can even make moving obstacles or spikes or any sort of trap for that matter to make it more fun.

gabelossus responds:

I tried to fix it but it wouldn't work

Review.

Pros:
I love this game, and any game similar to it. It's very fun and addicting, and you could easily spend an hour or more at a time on it. The User interface looks great and is very easy to use. On other games similar, it was sometimes hard to locate certain thing, but on this one I didn't have a problem doing so.

I like how you can place a spawn anywhere you want to. That seems to be a somewhat rare feature on these types of games, for whatever reason. The ability to place spawns allows you to do a lot of other stuff you couldn't do on other games like this.

Cons/Recommendations:
It has frame rate issues. I can play every other game similar to it, such as Hell of Sand, perfectly fine. There's no reason I shouldn't be able to play this one
perfectly fine, honestly. There was barely anything on the screen, just fire spawns, and it was playing at 9 frames per second.

It's a bit lacking when it comes to features. Honestly, maybe I'm thinking about the other games like this I've played, but it's lacking a lot compared to them. I won't count off of your score for this, but I think it having other features such as people to play around with would make it a lot more fun.

The "Spawn" and "Brush size" sliders are a bit unresponsive. You have to click them several times for them to move. I think you should make it a button that you click instead of having the slider. The button would be a lot easier to use, and would probably look better than the slider does.

Review.

Pros:
This is great. The graphics are amazing, and so are the sound effects. It really feels like I'm playing a classic arcade game. This is one of the most challenging versions of Tron I've ever played, if not the most challenging.

Cons/Recommendations:
The screen is way to small. You barely have any room to move, and due to that the game was 10 times harder than it should have been. Challenging is often good, but this is a major annoyance.

When you crash, which is quite often, the time between the crash and starting to play again is WAY to long. It's like 3 seconds long, and that really adds up and becomes very annoying. If you could hit space or something and immediately start playing again, this game would honestly be a lot funnier than it currently is.

At the top of the screen, it says "Number of plays since release:" but it doesn't say anything after that. I'm assuming it may only work on the official website that this was posted on, but you maybe you should consider attempting to make it work on other sites as well.

Everywhere that you have the ability to move on should show up as a line on the grid, honestly, it doesn't make sense to me why it wouldn't. If you can only move at certain places on a grid, you should be able to see that grid.

Age 28, Male

Joined on 6/6/08

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